
Agnes M K
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Little dwellers are stinking cute. Love they're there for 1 specific job (unlike OET/Heian, changing jobs seemed useless). Making combo is difficult, my pyramid looks abysmal. Many duplicates & combo doesn't activate if not connected to 1st floor of tall structures (sphinx, obelisk, glass factory!). I appreciate DTI combo mechanic so much, we've got pretty far.

Margaret
Fun but frustrating. There's simply no way to build all amenities, place all power spots or even a portion of your capstones, and fulfill most of the requests you get, while also keeping the pyramid shape the game requires for you to advance. Building is slow, so you definitely don't want to build things just to delete them. "Move" just means "rebuild" and its only advantage is it preserves renovations. The last few years of the game you just can't do anything.
12 people found this review helpful

Ridge
Definitely not one of Kairosofts best. You won't have enough room for every request (build 5 greengrocers?!) nor power spots nor capstones. The space available is more limited than expected, & could be improved with more floors, variable capstones (e.g place on a diagonal roof) and smarter transport. They'll send multiple workers with blocks to one construction, instead of working out amounts needed, and when turned around, doesn't think of distance to other nearby constructions. Not great.
6 people found this review helpful