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Juice it or lose it - a talk by Martin Jonasson & Petri Purho
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558,645Views
2012May 24
Try the game here: http://grapefrukt.com/f/games/juicy-b... (ESC for menu) Fork us on github: https://github.com/grapefrukt/juicy-b... "A juicy game feels alive and responds to everything you do tons of cascading action and response for minimal user input. " Big thanks to Niklas Ström for making music and sound effects for us and to Stina for filming. References: http://www.robertpenner.com/easing/ http://www.game-feel.com/ http://www.gamasutra.com/view/feature... http://sol.gfxile.net/interpolation/ Emily Short - Make it juicy! http://emshort.wordpress.com/2008/05/... 12 Principles of Animation http://minyos.its.rmit.edu.au/aim/a_n... The Art of Diablo 3 http://gdcvault.com/play/1015306/The-... Easing related: https://www.evernote.com/shard/s1/not... http://blogs.msdn.com/b/shawnhar/arch... http://www.timotheegroleau.com/Flash/...

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